User contributions for Mike
Appearance
15 July 2026
- 18:2918:29, 15 July 2026 diff hist +9 GM:DND →Potency Game
- 18:2818:28, 15 July 2026 diff hist +38 N Ideas that need Homes Mike moved page Ideas that need Homes to GM:Ideas that need Homes current Tag: New redirect
- 18:2818:28, 15 July 2026 diff hist 0 m GM:Ideas that need Homes Mike moved page Ideas that need Homes to GM:Ideas that need Homes
- 18:2818:28, 15 July 2026 diff hist +33 N Hell Magic Items Mike moved page Hell Magic Items to GM:Hell Magic Items current Tag: New redirect
- 18:2818:28, 15 July 2026 diff hist 0 m GM:Hell Magic Items Mike moved page Hell Magic Items to GM:Hell Magic Items
- 18:2718:27, 15 July 2026 diff hist +28 N Magic Items Mike moved page Magic Items to GM:Magic Items current Tag: New redirect
- 18:2718:27, 15 July 2026 diff hist 0 m GM:Magic Items Mike moved page Magic Items to GM:Magic Items
- 18:2718:27, 15 July 2026 diff hist +3 GM:DND →Potency Game
- 18:2718:27, 15 July 2026 diff hist +31 N Ruins of Egret Mike moved page Ruins of Egret to GM:Ruins of Egret current Tag: New redirect
- 18:2718:27, 15 July 2026 diff hist 0 m GM:Ruins of Egret Mike moved page Ruins of Egret to GM:Ruins of Egret
14 July 2026
- 18:0518:05, 14 July 2026 diff hist +78 GM:DND No edit summary
- 18:0418:04, 14 July 2026 diff hist +695 N GM:Ideas that need Homes Created page with " == Ideas that need a home in DND == <br> === Sneaky Creatures finally get used === Make a list of creatures like Erinyes, Succubus; === Cold Creatures finally get used === Yeti, === Marsh === Will o the wisp looks like person carrying lantern at night, picking their way down a marsh path; there will be a quicksand area and local monsters to take advantage of it (e.g. 6 wraiths), or underwater ghouls. Strangleweed should be routine off the path. Dense riparian w..."
- 18:0418:04, 14 July 2026 diff hist +28 GM:DND No edit summary
- 18:0318:03, 14 July 2026 diff hist −608 GM:DND No edit summary
- 18:0318:03, 14 July 2026 diff hist −85 GM:Index No edit summary
12 July 2026
- 05:5405:54, 12 July 2026 diff hist +7 GM:Ruins of Egret →The Fighter
- 05:5305:53, 12 July 2026 diff hist +8 GM:Ruins of Egret →The Priestess
- 05:5205:52, 12 July 2026 diff hist −1 GM:Ruins of Egret →The Priestess
- 05:5105:51, 12 July 2026 diff hist +6 GM:Ruins of Egret →The Priestess
- 05:4005:40, 12 July 2026 diff hist +9 GM:Hell Magic Items →Infernal Manufactories of the First Layer
- 05:3905:39, 12 July 2026 diff hist +3 GM:Hell Magic Items →Infernal Craftsmen =
- 05:3905:39, 12 July 2026 diff hist +11 GM:Hell Magic Items →Infernal Craftsmen =
- 05:3805:38, 12 July 2026 diff hist +4 GM:Hell Magic Items →Armorers
- 05:3505:35, 12 July 2026 diff hist +5 GM:Hell Magic Items →Major Infernal Weapon Houses Tag: Manual revert
- 05:3405:34, 12 July 2026 diff hist −5 GM:Hell Magic Items →Varkesh Ironworks Tag: Reverted
- 05:3405:34, 12 July 2026 diff hist +28 GM:Hell Magic Items No edit summary
- 05:3305:33, 12 July 2026 diff hist +31 GM:Hell Magic Items No edit summary
- 05:3205:32, 12 July 2026 diff hist +6,138 N GM:Hell Magic Items Created page with "= Infernal Manufactories of the First Layer The First Layer of Hell possesses a vast industrial economy centered upon contracts, regulation, metallurgy, and military production. While countless individual smiths and artificers exist, most significant magical arms and armor originate from ancient manufactories whose names are recognized throughout the infernal hierarchy. Unlike mortal craftsmen, infernal manufacturers emphasize consistency, accountability, and provenanc..."
- 05:3105:31, 12 July 2026 diff hist +23 GM:Index →Potency Game
- 04:2004:20, 12 July 2026 diff hist +645 GM:Feri to Uthith No edit summary
- 03:3003:30, 12 July 2026 diff hist +1 GM:Ruins of Egret No edit summary
- 03:2603:26, 12 July 2026 diff hist 0 GM:Ruins of Egret →The Swamp Priestess
- 03:1803:18, 12 July 2026 diff hist −2 Category:DND No edit summary current
- 03:1803:18, 12 July 2026 diff hist −24 Category:DND No edit summary
- 03:1703:17, 12 July 2026 diff hist +2 Category:DND No edit summary
- 03:1703:17, 12 July 2026 diff hist −17 Category:DND No edit summary
- 03:1603:16, 12 July 2026 diff hist +147 N Category:DND Created page with "So far this category only includes pages about the Swords Era milieu. Return to GM:Index <br> Category:DND Category:Referee Resources"
- 03:1503:15, 12 July 2026 diff hist +77 GM:Magic Items No edit summary
11 July 2026
- 22:3322:33, 11 July 2026 diff hist +3,732 GM:Feri to Uthith No edit summary
- 22:2322:23, 11 July 2026 diff hist +7,562 N GM:Feri to Uthith Created page with "= Feri-Uthith = == Beck's World == === System Overview === Beck's World is a bleak frontier system orbiting a K0 V primary with a dim M2 companion. The system contains ten worlds and a single gas giant. Beck's World itself is a wet, rainy, volcanic planet of scattered settlements dominated by one modest port city. Although technologically primitive (TL-4), it occupies an outsized place in recent Imperial history because of the decisive Fifth Frontier War battle fought..."
- 22:2222:22, 11 July 2026 diff hist +21 GM:Warbler Game No edit summary
10 July 2026
- 18:4318:43, 10 July 2026 diff hist +17 GM:DND →Marsh
- 18:1718:17, 10 July 2026 diff hist +32 GM:DND →Marsh
- 18:1518:15, 10 July 2026 diff hist +188 GM:DND →Marsh
- 18:1118:11, 10 July 2026 diff hist +67 GM:DND No edit summary
- 18:0618:06, 10 July 2026 diff hist +390 N GM:DND Created page with "== Ideas that need a home in DND == <br> === Sneaky Creatures finally get used === Make a list of creatures like Erinyes, Succubus; === Cold Creatures finally get used === Yeti, === Others === Will o the wisp looks like person carrying lantern at night, picking their way down a marsh path; there will be a quicksand area and local monsters to take advantage of it (e.g. 6 wraiths)"
8 July 2026
- 16:3416:34, 8 July 2026 diff hist +13 User:Mike →GM Links
7 July 2026
- 23:3923:39, 7 July 2026 diff hist 0 N File:Aram in his tower.png No edit summary current
- 23:3223:32, 7 July 2026 diff hist 0 GM:Ruins of Egret →The Priestess
- 23:3123:31, 7 July 2026 diff hist +54 GM:Ruins of Egret →Residents