User contributions for Mike
Appearance
11 July 2026
- 22:2322:23, 11 July 2026 diff hist +7,562 N GM:Feri to Uthith Created page with "= Feri-Uthith = == Beck's World == === System Overview === Beck's World is a bleak frontier system orbiting a K0 V primary with a dim M2 companion. The system contains ten worlds and a single gas giant. Beck's World itself is a wet, rainy, volcanic planet of scattered settlements dominated by one modest port city. Although technologically primitive (TL-4), it occupies an outsized place in recent Imperial history because of the decisive Fifth Frontier War battle fought..."
- 22:2222:22, 11 July 2026 diff hist +21 GM:Warbler Game No edit summary
10 July 2026
- 18:4318:43, 10 July 2026 diff hist +17 GM:DND →Marsh
- 18:1718:17, 10 July 2026 diff hist +32 GM:DND →Marsh
- 18:1518:15, 10 July 2026 diff hist +188 GM:DND →Marsh
- 18:1118:11, 10 July 2026 diff hist +67 GM:DND No edit summary
- 18:0618:06, 10 July 2026 diff hist +390 N GM:DND Created page with "== Ideas that need a home in DND == <br> === Sneaky Creatures finally get used === Make a list of creatures like Erinyes, Succubus; === Cold Creatures finally get used === Yeti, === Others === Will o the wisp looks like person carrying lantern at night, picking their way down a marsh path; there will be a quicksand area and local monsters to take advantage of it (e.g. 6 wraiths)"
8 July 2026
- 16:3416:34, 8 July 2026 diff hist +13 User:Mike →GM Links
7 July 2026
- 23:3923:39, 7 July 2026 diff hist 0 N File:Aram in his tower.png No edit summary current
- 23:3223:32, 7 July 2026 diff hist 0 GM:Ruins of Egret →The Priestess
- 23:3123:31, 7 July 2026 diff hist +54 GM:Ruins of Egret →Residents
- 23:3023:30, 7 July 2026 diff hist +72 GM:Ruins of Egret →The Priestess
- 20:1720:17, 7 July 2026 diff hist +449 GM:Ruins of Egret →The Priestess
- 19:4419:44, 7 July 2026 diff hist +279 GM:Ruins of Egret →Young Black Dragon
- 19:2619:26, 7 July 2026 diff hist +152 GM:Ruins of Egret →Guardians
- 19:2219:22, 7 July 2026 diff hist +177 GM:Ruins of Egret No edit summary
- 19:1019:10, 7 July 2026 diff hist +41 GM:Ruins of Egret →July 7 2026 Game Pre-notes
- 19:0819:08, 7 July 2026 diff hist +443 GM:Ruins of Egret →First Night: The Question
- 04:0504:05, 7 July 2026 diff hist +26 GM:Index →Core
- 03:3303:33, 7 July 2026 diff hist +559 Ships and Engines →Typical Burn Costs
5 July 2026
- 04:1904:19, 5 July 2026 diff hist +58 N GM:Magic Items Created page with "Items, once distributed, acquire some sort of marking TBD."
- 04:1504:15, 5 July 2026 diff hist +2 GM:Index →Potency Game
- 04:1504:15, 5 July 2026 diff hist 0 GM:Index →Potency Game
- 04:1504:15, 5 July 2026 diff hist +16 GM:Index →Potency Game
4 July 2026
- 03:2603:26, 4 July 2026 diff hist +9 GM:Ruins of Egret No edit summary
- 03:2503:25, 4 July 2026 diff hist +20 Categories No edit summary
2 July 2026
- 23:5523:55, 2 July 2026 diff hist +128 GM:Ruins of Egret →Residents
- 23:5023:50, 2 July 2026 diff hist +137 GM:Ruins of Egret →Marsh Hazards
- 23:4823:48, 2 July 2026 diff hist +163 GM:Ruins of Egret →Environmental Effects
- 23:4323:43, 2 July 2026 diff hist +11,939 N GM:Ruins of Egret Created page with " = Egret Marsh = == Overview == The ruined settlement of '''Egret''' lies north of the main marsh. Generations ago the chaotic good bird wizard '''Aram''' established his tower upon a naturally raised island within a smaller marsh connected to the larger wetlands by '''Egret Creek'''. Around the tower grew a modest village of bird keepers, fishermen, herbalists, reed cutters, and other folk who lived under Aram's protection. After Aram disappeared, the village slowly..."
- 23:0623:06, 2 July 2026 diff hist +41 GM:Index No edit summary
1 July 2026
30 June 2026
- 18:1118:11, 30 June 2026 diff hist +928 GM:Ideas that need a home No edit summary
- 17:4217:42, 30 June 2026 diff hist +62 m GM:Spacecraft No edit summary current
- 17:4117:41, 30 June 2026 diff hist +1,346 N GM:Spacecraft Created page with "June 30 2026 Addressing discrepancy between Cepheus SRD and Orbital2100 tons of fuel to number of burns ratio. Looking at Orbital2100 p 52's version of Long Beach Shuttle: 4 burns, 4 tons of fuel on a 20 ton craft, or the shenlong (which uses a lifting body) has 2 burns, 4 tons of fuel on a 40 ton craft. But on page 182 in O2100 "rocket fuel is calculated as normal (0.2 x hull tonnage x drive number) but only provides 4 burns." Applying those rules to the earlier exam..."
- 16:2716:27, 30 June 2026 diff hist +5 m GM:Index →Technology
- 16:2716:27, 30 June 2026 diff hist +18 GM:Index →Technology
- 05:5505:55, 30 June 2026 diff hist 0 Glossary No edit summary current
- 05:4805:48, 30 June 2026 diff hist −27 Setting →Domain Skills vs. Remote Operations current
- 05:4805:48, 30 June 2026 diff hist +110 Setting →Domain Skills vs. Remote Operations
- 05:4505:45, 30 June 2026 diff hist −6 Setting →Human Skill Still Matters
- 05:4305:43, 30 June 2026 diff hist −36 Setting →Robots Do Most Physical Labor
- 05:3405:34, 30 June 2026 diff hist −1 m Fuels and Energy No edit summary current
- 05:1205:12, 30 June 2026 diff hist +1,137 Fuels and Energy No edit summary
- 05:0205:02, 30 June 2026 diff hist −97 Fuels and Energy No edit summary
- 04:5904:59, 30 June 2026 diff hist +3,207 Fuels and Energy →Fuel and Energy Sources for Spacecraft
- 04:0404:04, 30 June 2026 diff hist −7 Ships and Engines →Space Travel
- 03:5203:52, 30 June 2026 diff hist −8 Ships and Engines No edit summary
- 03:5203:52, 30 June 2026 diff hist +5,771 N Ships and Engines Created page with "```wiki = Space Travel = If you come from Traveller, forget Jump Drives, Maneuver Drives and Power Plants. ''In-System'' is a Solar System setting. Spacecraft are highly specialized, with most designed around one or two specific jobs. A vehicle that is excellent at launching from Earth is usually a poor choice for crossing the Solar System, and vice versa. == Spacecraft by Function == === Launch Vehicles === Launch vehicles exist for one purpose: escaping a planetary..."
- 03:5203:52, 30 June 2026 diff hist +58 Main Page →Getting started