MediaWiki API result

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{
    "batchcomplete": "",
    "continue": {
        "lecontinue": "20260905213308|130",
        "continue": "-||"
    },
    "query": {
        "logevents": [
            {
                "logid": 140,
                "ns": 3000,
                "title": "GM:Ideas for Silicoids",
                "pageid": 131,
                "logpage": 131,
                "revid": 936,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Mike",
                "timestamp": "2026-10-06T02:39:01Z",
                "comment": "Created page with \"An intelligent silicon-based (silicoid) alien would possess physical, chemical, and behavioral traits shaped by the unique properties of silicon compared to carbon. Physical and Structural Traits \u2022 Crystalline or Mineralized Armor: Rather than soft tissue or skin, their bodies would likely feature structures made of silicates, quartz, glass-like scales, or a rigid silicone-rubber matrix. \u2022 Extreme Temperature Tolerance: Because silicon-silicon bonds and silicon-oxyge...\""
            },
            {
                "logid": 139,
                "ns": 3000,
                "title": "GM:Post Hester",
                "pageid": 130,
                "logpage": 130,
                "revid": 931,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Mike",
                "timestamp": "2026-10-06T02:26:21Z",
                "comment": "Created page with \"N.O. data will be in nodes about egg sized. These nodes unfortunately will be inside living organisms who are deeply proud of their nodes. Further, the nodes cannot be removed short of a surgery. Some solutions: 1. kill a creature, take a node 2. negotiate for a node+death 3. bring creature to Melancthe for surgical removal of node 4. bring creature along with Melancthe.  Only 5 of the creatures have nodes inside, the rest are regular. Being a creature with a node create...\""
            },
            {
                "logid": 138,
                "ns": 3000,
                "title": "GM:Ideas for Meamone Game",
                "pageid": 129,
                "logpage": 129,
                "revid": 929,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Mike",
                "timestamp": "2026-10-06T01:37:06Z",
                "comment": "Created page with \"Next arm will be Connactic run, Whelm enforced; ships are unarmed; planets do whatever they want more or less (so Law applies in space as opposed to planets). Armed ships eventually get reported; they can exist for a while.  Melancthe will be faced with options. EG keep her on the edge, near or at the NO jump point. Or she can carefully move in, and hide somewhere; party then rents a ship to go looking for mouseriders. When found, message sent to Melancthe, who darts in,...\""
            },
            {
                "logid": 137,
                "ns": 3000,
                "title": "GM:Hester Sector",
                "pageid": 128,
                "logpage": 128,
                "revid": 925,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Mike",
                "timestamp": "2026-09-29T21:28:56Z",
                "comment": "Created page with \"= Flajaret =  == System Overview ==  '''Flajaret''' is a sparsely populated system in the Hester subsector, far beyond the region of space normally known to the crew of ''Melancthe''.  The mainworld is a large, temperate terrestrial world with substantial oceans, a mature biosphere, and a human population numbering in the tens of thousands.  The native human civilization is approximately '''TL4'''. Steam power, railways, telegraphy, primitive radio, mechanized industry,...\""
            },
            {
                "logid": 136,
                "ns": 3000,
                "title": "GM:Treege to Xunerth",
                "pageid": 127,
                "logpage": 127,
                "revid": 919,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Mike",
                "timestamp": "2026-09-22T03:24:56Z",
                "comment": "Created page with \"= First Translation: Treege to Xunerth =  ''This section describes the provisional structure of Melancthe's first successful Nagid Orev translation. Unlike the deeper cosmology of Orev translation, many of the observations below may become firm canon once experienced by the crew. Their explanations should remain uncertain.''  The first translation is expected to last approximately '''four weeks''' of subjective shipboard time.  The purpose of this transit is not to revea...\""
            },
            {
                "logid": 135,
                "ns": 3000,
                "title": "GM:Xunerth",
                "pageid": 126,
                "logpage": 126,
                "revid": 916,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Mike",
                "timestamp": "2026-09-22T01:35:53Z",
                "comment": "Created page with \"                   Return to [[GM:Mouserider Game]] <br> [[Category:Traveller]] [[Category:Referee Resources]]\""
            },
            {
                "logid": 134,
                "ns": 3000,
                "title": "GM:Nagid Orev Trail",
                "pageid": 125,
                "logpage": 125,
                "revid": 911,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Mike",
                "timestamp": "2026-09-22T00:48:29Z",
                "comment": "Created page with \"= Nagid Orev Translation \u2014 Loose Canon =  ''This page describes the current working model of Nagid Orev long-range travel following Melancthe's first successful translation from Treege toward Xunerth. It is '''loose canon''': these ideas are intended to provide a coherent framework for play, but the underlying mechanism has not been fully established and individual rules, explanations, and relationships may change as the campaign develops.''  == Current Situation ==  A...\""
            },
            {
                "logid": 133,
                "ns": 0,
                "title": "Jingleswelt",
                "pageid": 124,
                "logpage": 124,
                "revid": 882,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Mike",
                "timestamp": "2026-09-08T21:51:28Z",
                "comment": "Created page with \"= GM:Hkyosali =  == System Overview ==  '''Hkyosali (Dark Nebula 2132)''' is an unimportant but inhabited Aslan agricultural system lying on the expedition's route out of Hierate space.  * '''Allegiance:''' Aslan Hierate; vassal clan dominates * '''Primary:''' G6 V * '''UWP:''' E55669B-6 * '''Population:''' 6,000,000 * '''Tech Level:''' 6 * '''Trade Codes:''' Agricultural, Non-Industrial, Hot * '''Travel Zone:''' Amber * '''Gas Giants:''' 2 * '''Other Worlds:''' 9  The s...\""
            },
            {
                "logid": 132,
                "ns": 3000,
                "title": "GM:Treege",
                "pageid": 123,
                "logpage": 123,
                "revid": 878,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Mike",
                "timestamp": "2026-09-08T20:50:16Z",
                "comment": "Created page with \"Ideas. First four Orev Jump situations. All require a local knowledge stash, coordinates from this exact place over time, such that calculations of where this system is relative to other star systems can be made (using Gersemi). This critical step is then refined by instantaneous local conditions (Jackie, who among other things like local gravity fields, calculates Melancthe's current mass down to the kg--if a jump fails, she will likely chide people for being careless a...\""
            },
            {
                "logid": 131,
                "ns": 0,
                "title": "Hunt for Dravik",
                "pageid": 122,
                "logpage": 122,
                "revid": 874,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Mike",
                "timestamp": "2026-09-05T21:57:19Z",
                "comment": "Created page with \"= The Search for Dravik Elfarc =  == GM Overview ==  [[Dravik Elfarc]], estranged younger son of the [[Elfarc Family]] of [[Kuai Qing]], deliberately left Kuai Qing approximately '''26 months before 1118.285'''.  He did not flee impulsively. He planned his departure sufficiently well to make casual attempts to locate him fail, but he did not possess the resources or apparent desire to erase himself completely.  His route was:  '''Kuai Qing \u2192 Singer \u2192 Tondoul \u2192 Wons...\""
            }
        ]
    }
}